F4 - Saves current Cam
F5 - Loads a Campath from the RypelCam.ini
F3 - Goes into Pathedit Mode. See Chapter 8.
Numpad1/2 - Changes either Speccam speed or Camera speed. Or if you are in Pathedit Mode this keys can change the shape of the Campath. See 2.2, 4.2 and 8.
Numpad0 - Selects a Player as target for the Cam to look at. See 5.2.
Numpad-/+ - Selects a Campoint so that you can roll it, replace it, or to change the path next to it. See 6.2, 7 and 8.
Numpad5 - Creates a new Campoint. See chapter 2.
Numpad3 - Puts you into Cam view and manually starts the Camera. See 2.6.
Numpad6 - Selects a Projectile(rockets etc.) as target. See chapter 5.
Numpad9 - Makes the Campath invisible. See 2.6.
Numpad7/8 - Used to change roll/fov for Campoints. See Chapter 7.
NumpadX(/Numpad*) - If a target was selected with 'Numpad0' or 'Numpad6', this makes the Camera centering this target. See chapter 5.
O - The 'O' key(not the zero key) is used to switch between rollmode and fovmode. See chapter 7.
1-9 - The Number keys on your keyboard can be used to change the speed of either the speccam(when demo is paused) or your camera quickly. See 2.2.
Numpad4 - Deletes the last Campoint. See 6.1.
Z - Assigns a Campoint a new location. See 6.2.
B - Activates the mode that also changes a Campoints time if it is assigned a new location. See 6.2.
K - Switches to Speccam from the current location. See 2.2.
RightMouseButton - Switches to Speccam without teleporting the Speccam to your current location. See 2.2.
WASD,SHIFT,LEFTALT - used to move the speccam(at least in pause mode). See 2.2.
U - Lets the Speccam travel through walls/hills/anything. In other words the speccam will not collide with the world anymore.
P - If you hit this key and pause the demo while youre playing a Campath, the Cam will also stop moving. Otherwise it will continue moving(but only if it is not in timedpath/automatic mode. In timed path mode the Cam will not move when the demo is paused). See Chapter 4.
UpArrow - Sets Demospeed to normal. See 2.3.
DownArrow - Pauses the Demo. See 2.3.
PAUSE - Pauses the Demo. Does the same as DownArrow. See 2.3.
LeftArrow - Slows the Demospeed down. See 2.3.
RighArrow - Speeds the Demospeed up. See 2.3.
H - Switches HUD on/off if available.
M - shows RCam related additional info in the HUD.
L - Locks Rotation to Viewtarget. See Chapter 5.
J - Enables Auto Pause for Timed Paths. See 4.3.
I - Deactivates weapondisplay in 1st person view.
RightCtrl - Switches between 1st and 3rdperson mode(behindview command).
F2 - Activates experimental dumpframes command. This records bmp screenshots. You might want to edit the "ScreenShotPath=..\UTGame\ScreenShots" in the UTEngine.ini to specify where the screenshots are saved(they will take a lot of space).